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Brave hundreds of hand-crafted challenges as you help Madeline survive her journey to the top of Celeste Mountain! · By Maddy Makes Games

Linux release

A topic by W.Michael DePeel created Mar 29, 2018 Views: 877 Replies: 4
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Short and to the point, I just wanted to thank the creator(s) for making a linux release of this game.  I only had a minor issue with launching on archlinux, had to set TERM=xterm, which was/is a mono-related issue.

Great game so far!  Love the DRM free.  I will tell my friends.

Typed from my GPD Win running linux (so you know that means love),


PS) Celeste should be on GOG!


For me on Debian Testing, the linux release was flawless, started up with no problem and recognized my iBuffalo SNES-controller, I did not even have to remap any buttons! And it even recognizes it if I plug it in after I've started the game. This is a superb linux release, and I thank you very much for it. 

I bought it on Itch even though I have to pay an extra 25% VAT, to support the developer (more money goes to you right, compared to say Steam?) and I am very happy I did, the game is just awesome, perfect controls, well thought trough dialogue and presentation and story. Touching! I played the PICO-8 version a while ago, and I am happy you could release it as a "real" game, and that it is so great.

And yeah, perfect linux support for me at least.

The PICO-8 Celeste is a real game too! ;-)


Sure, but this game really brings the mechanics toghether nicely and frames it in an excellent story. I finished the game (i.e. main story) with >1000 deaths and about 60 strawberries, it was awesome :D

Glad it worked out well for you all! :) Due to our Engine (C# and XNA) it was fairly straight forward to get running as there are some really nice ports (FNA and MonoGame along with Mono for the C#).