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Game preview doesn't work (Unity build)

A topic by Loc Fandango created May 09, 2022 Views: 263 Replies: 4
Viewing posts 1 to 5
(1 edit)

Hi there! We are the Loc Fandango localization team.

We decided to make this a huge project and used the Unity source code to add our own voice acting, graphics, theme song... The issue is that we haven't been able to make the preview work properly in our submission page. We've exported the unity build, pasted the contents into the "build" folder found in the translation kit, and even though that makes the game playable in browser, it also doesn't carry all the custom audio and graphics we made, just the CSV text.

Anyone that wants to rate the game can just download the build, but we would like for it to be playable online. Is there something that we can do? Thank you very much in advance!

Hi there, I've asked Dave at Powerhoof, maker of the game and he would be generously available to give it a look.
AFTER you have treble checked EVERYTHING, and you are POSITIVE you aren't really missing anything, please share a dropbox/wetransfer package of your project and I will ask him to look into it


Thank you very much for your help, Alain, and Dave too! We checked everything again and the issue persists, so we're sending you the files:

https://we.tl/t-I3RGZPgTI8

Looking forward to hearing from you!

Dave says:

Ah, they only sent me the build, not their source code. But they're trying to make a windows build in unity, rather than a web build. Tell them to- "To create a build for WebGL, go to File > Build Settings from Unity’s main menu. In the Platform list, select WebGL and then click Switch Platform." More info here- https://docs.unity3d.com/Manual/webgl-building.html

(1 edit)

Thank you very much! We'll wait until our programmer is available and try that :)

Edit: We've tried it, and it works!! We're ecstatic!