The Basics Of Sacred Geometry is a game about interactive 3D graphics and Unreal Engine 4 made by using engine content and engine tools only. No have own 3D-models, audio, no textures and there is no way to work with other software. The main idea for the project is to make a kind of introduction to interactive 3D graphics for beginners. But it isn't an interactive tutorial.
You play as a beginner in the Sacred Geometry. Explore mysterious chapters, scroll the magic wheel and read the sacred texts from engine's documentation.
The first 7 chapters are available now in the demo version. The full release will suppose to contain 11-20 chapters and a large sandbox-level.