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Thanks itch.io for your great backend #notatgdc

A topic by Winter Wolves created Mar 20, 2018 Views: 46 Replies: 1
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(Edited 1 time)

At the end of last year, I was about to give up selling my games "directly" and just use Steam because of the codesign madness.

For those unfamiliar with it, I wrote about it a while ago in my blog: https://www.winterwolves.net/blog/2017/10/status-update-codesign-and-other-ameni...

I also live in a place without a reliable connection (this Winter I was often stuck with a 16kb/s upload connection for weeks!). So the idea of codesigning Win/Mac installers and uploading them EVERY TIME during a beta was a nightmare.

I am doing a beta of my newest RPG: https://winter-wolves.itch.io/cursed-lands

And so far thanks to itch.io backend was a dream. I did over 50 build / updates, and for most of them uploading only 7-8mb of patches, even with my terrible "winter connection" it was really quick :)

Thumbs up to itch.io and everyone involved with it!


I'm really glad that butler worked for you. Amos put a lot of effort into making sure it works very reliably with an unreliable and slow internet connection, and that's not immediately obvious to people who are lucky enough to have a good connection. I put you up on the homepage. Thanks for using itch.io