I think I replied to you by email, let me know
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I see thanks for the explanation. Shouldn't be a problem to change it since I searched for the word asian and is used 5-6 times only (referring to Rika) in the whole story so it's a simple change :) Thanks
I replayed the match, it doesn't explain the average indeed so I'm going to add some explanations, but the picture doesn't go away immediately unless you click the mouse? To be clear is this one I'm talking about:
Glad you liked it. About the relationships, that's the point of those games not? I mean it's how it works in VNs in general. If you save often (not every choice but like every game day) is rather easy to go back and pick other choices to change the outcomes.
For volley, I thought it was already explained in the "match screen" itself: it shows the relationship and does an average, and it must be of the required level for the match. Or something wasn't clear? thanks
Thanks, as I said in public since this game wasn't written by me and is very different from what I usually do, feel free to send feedback. Some people got put off by the strong language, so I might consider tweaking it slightly before Steam launch. It's still a beta after all.
Strange, I disable it during combat because otherwise leads to bugs, but after a fight it should work again. Maybe try to do a combat and see if works? Otherwise need to ask Ren'Py coder since I'm not sure why that happens!
No problem, you're welcome. However I should point out that doing so you miss a lot of early dialogues for each character (since they refer to specific events in the main plot). I'd recommend maybe to replay the game in VN mode if you want to play different routes.
you can either install itchio client which works the same way as Steam, keeping all games you own updated, or in your account you should be able to download the updated .zip (but honestly is better to use the client since it's all automatic).
Maybe check the FAQ here like this one: https://itch.io/docs/buying/already-bought
During the beta for sure not, since with the new Catalina OS would be impossible (I don't even have a mac anymore myself, so on every single update I should ask someone else). Once the beta is done I'll think about it but unfortunately it's unlikely I'll have Mac support again in future games after their crazy new requirements. It's rather simple to install Windows or Linux alongside MacOS though (you can dual boot).
I was hoping that there was some solution/workaround like already happened in the past with Gatekeeper (when 99% of user simply ignored it otherwise no software would work again) but so far I haven't heard about anything.
However: if you have a previous version of MacOS, the mac app is actually inside the bundle so you should be able to run it unzipping the .zip file. Basically download the .zip file, extract it, and you should find a Planet Stronghold 2.app with an icon that should work (unless you have Catalina).
Sorry about the inconvenience :(
Hello, unfortunately I cannot since Google banned me and I have no longer access to anything, so I can't even verify if you owned the games :( I am sorry but it's not my fault, they revoked my access a day from another without warning. If it helps, I often do big discount sales on Steam or itchio. Thanks and sorry again
I'm afraid I don't know what else to try, I asked the coder and he told me that the only way would be to reinstall the game, sorry about that (this is also a reason why I'm not going to do more mobile versions in future, on PC this would have been pretty easy to fix).
Yes I'm not sure if deleting would also delete the progress :( nothing on screen responds to touch? or for example you can change the inventory/skills screens? maybe try tapping on the arrows?
Strange seems like the character screen is opened over the map. But if you exit the game it shouldn't do this, try maybe to restart the device completely (I don't make the iOS version myself so I should ask the coder if he has any clue).
I need to ask the proofreader, the only thing left is to get the last two chapters texts edited/proofread, then the beta can begin! She sent me a good amount of texts before Christmas, but since the game story is so big will take some more time I think.
Same problems as before, comment spamming, got about 15-20 yesterday and 10 more today. I am giving up canceling them. I hoped this issue was solved already.
Since the accounts are banned, why not auto-delete all their posts?? I don't want to manually delete them myself!