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Solar Captains

Naval battles in *space!* Choose and command your crew, weapons, and ships wisely to gain the upper hand. · By mike young

Seen on Reddit

A topic by Schmidt Workshops created Apr 24, 2022 Views: 195 Replies: 6
Viewing posts 1 to 4
(+1)

I really like the idea here.  I will try it out when I am able and offer some feedback.

(+1)

Okay, first issue :)
In the Itch desktop app, the game does not install.  I believe this is very easy to fix, if you go to the place you uploaded the zip file, and click on the little "Windows" check-box.

(+2)

Second issue: I do not see any instructions on how to control your ship.  I gathered that WASD allows movement, space picks up boxes, Q & E turn the camera and B and P seem to  alter how the camera works.  I could not find any way to fire on enemy ships ... maybe I'm missing something obvious.

Developer(+1)

Hey, thanks for trying it out and sorry for all the issues. I moved and I don't have my windows computer yet but will soon. I will try and get these ironed out straightaway. We badly need a tutorial - I'll add that to the top of my list. Thanks and be sure to join the discord :) 

Tutorials are great, but just having a list of controls could help a lot.  A lot of people just include the controls on the Itch page.  
W = move forward
A = turn left
D = turn right
etc...

Developer(+1)

https://mikeyoung44.itch.io/spacefreighter/devlog/392183/new-ship-june-release <- controls list (finally)

Movement and Camera

  • WA(S)D = Move (double-tap W to boost. S does not reverse... yet)
  • Space + W = Climb
  • Command/Left Alt +W = Dive
  • P = Furl/unfurl sails (mechanic is work in progress)
  • Middle mouse + drag = Move camera
  • Left click on any object, then press R = focus camera on object (can be used to look at and follow enemy ships or even projectiles)
  • F = focus camera on flagship
  • Esc = detach camera and fly around with it (mainly used for debugging at this point)

Combat

  • Shift = Lock on to target (required to fire weapons)
  • Right-click = Fire all weapons in range. Reload bars will appear as weapons reload.
  • Left-click on pickups in inventory = use consumable (currently only have a health boost - pick up the floating boxes to get it)

Fleet Commands

  • 1 = Attack closest enemies
  • 2 = Attack enemy base (base is not really in game - currently it's an invisible target)
  • 3 = Fall back to friendly base (not really in game yet either)
  • 4 = Assume wedge formation
  • 5 = Assume column formation

(Note: direct  orders to individual friendly ships aren't  working yet, but you can still give these fleet-wide commands)

Oh nice!  I will give this another try!