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(+1)

Hey, thanks for trying it out and sorry for all the issues. I moved and I don't have my windows computer yet but will soon. I will try and get these ironed out straightaway. We badly need a tutorial - I'll add that to the top of my list. Thanks and be sure to join the discord :) 

Tutorials are great, but just having a list of controls could help a lot.  A lot of people just include the controls on the Itch page.  
W = move forward
A = turn left
D = turn right
etc...

(+1)

https://mikeyoung44.itch.io/spacefreighter/devlog/392183/new-ship-june-release <- controls list (finally)

Movement and Camera

  • WA(S)D = Move (double-tap W to boost. S does not reverse... yet)
  • Space + W = Climb
  • Command/Left Alt +W = Dive
  • P = Furl/unfurl sails (mechanic is work in progress)
  • Middle mouse + drag = Move camera
  • Left click on any object, then press R = focus camera on object (can be used to look at and follow enemy ships or even projectiles)
  • F = focus camera on flagship
  • Esc = detach camera and fly around with it (mainly used for debugging at this point)

Combat

  • Shift = Lock on to target (required to fire weapons)
  • Right-click = Fire all weapons in range. Reload bars will appear as weapons reload.
  • Left-click on pickups in inventory = use consumable (currently only have a health boost - pick up the floating boxes to get it)

Fleet Commands

  • 1 = Attack closest enemies
  • 2 = Attack enemy base (base is not really in game - currently it's an invisible target)
  • 3 = Fall back to friendly base (not really in game yet either)
  • 4 = Assume wedge formation
  • 5 = Assume column formation

(Note: direct  orders to individual friendly ships aren't  working yet, but you can still give these fleet-wide commands)

Oh nice!  I will give this another try!