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mike young

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A member registered Mar 28, 2021 · View creator page →

Creator of

Recent community posts

https://mikeyoung44.itch.io/spacefreighter/devlog/392183/new-ship-june-release <- controls list (finally)

Movement and Camera

  • WA(S)D = Move (double-tap W to boost. S does not reverse... yet)
  • Space + W = Climb
  • Command/Left Alt +W = Dive
  • P = Furl/unfurl sails (mechanic is work in progress)
  • Middle mouse + drag = Move camera
  • Left click on any object, then press R = focus camera on object (can be used to look at and follow enemy ships or even projectiles)
  • F = focus camera on flagship
  • Esc = detach camera and fly around with it (mainly used for debugging at this point)

Combat

  • Shift = Lock on to target (required to fire weapons)
  • Right-click = Fire all weapons in range. Reload bars will appear as weapons reload.
  • Left-click on pickups in inventory = use consumable (currently only have a health boost - pick up the floating boxes to get it)

Fleet Commands

  • 1 = Attack closest enemies
  • 2 = Attack enemy base (base is not really in game - currently it's an invisible target)
  • 3 = Fall back to friendly base (not really in game yet either)
  • 4 = Assume wedge formation
  • 5 = Assume column formation

(Note: direct  orders to individual friendly ships aren't  working yet, but you can still give these fleet-wide commands)

Should clarify on that command system thing that you need to wait for orders to be executed, they don't stack. So: "You can press 4 to have them assume a wedge/"V" formation, or press 5 to set them in column behind you. Practice using command sequences for maximum damage - for example, to deliver a devasting strike with your torpedo boats: 4 (form up), then wait for a bit and hit 1 (attack), followed by 3 after the torpedos are launched (retreat, to reload), then 4 again."

Hey, thanks for trying it out and sorry for all the issues. I moved and I don't have my windows computer yet but will soon. I will try and get these ironed out straightaway. We badly need a tutorial - I'll add that to the top of my list. Thanks and be sure to join the discord :) 

Hey thanks! That's awful nice of you to say. There's a lot more still to build and feedback like this is very motivating. Hope to see you around in the discord :D

The 9/8/21 release is here! Includes: 

- New ship... the cruiser! The cruiser mounts 4 heavy guns on her decks and three lighter guns in her masts which can fire down (or up, there's one below the ship too) towards enemies. 

- New sound effects - much crispier and crunchier in my opinion 

- A damage system that allows ships to get dented on bullet impacts - A NEW camera system that lets you lock onto any object or module you select by pressing "R". You can also hit "Esc" to enter free camera mode and fly around the map. 

- Improved ship movement and various physics cleanups. - Some minor bug fixes 

- An improved minimap and fullmap 

- An improved UI aesthetic 

- An improved primary ship switcher. Select any ship on your team and press "P" to make it your flagship. You can focus the flagship at any time with "F"

 - A working "settings" system - press settings once you're in the game to change the sound levels 

- A new main menu ... sorry, only the "Random map" tab does anything for now I think :D 

Try it out and let us know what you think!! Report bugs in the discord: https://discord.gg/jHYNAfs