Hi everyone,
I'm building an HTML5 game which contains a lot of tilemaps (in the form of .json) for the levels. So in my javascript code I have an XMLHttpRequest() to load the .json files. It works perfectly on my local server.
However when I upload the zipped game onto itch.io, it gives me a 501 error on the server and says
Anonymous caller does not have storage.objects.get access to the Google Cloud Storage object.
I'm not sure how to resolve this problem. Any idea what's wrong?