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Accessing external server data for Unity webgame

A topic by RetroSpecter created Mar 16, 2018 Views: 233 Replies: 1
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I am working on a Unity web game, and I am trying to set up a simple leaderboard system. I am currently using an external server (dreamlo) to access highscore data, and it seems to work when I run it on my machine. However, when I upload it to, it cannot access the server. Is there a way to get this to work, or if accessing an external server from a webgame not supported by


You can make requests to external servers, but the headers on that server must be configured correctly, and that server must be HTTPS.

To learn more about the header requirements see this page:

If you're using a service that specializing in providing leaderboards then I'm assuming they'll have a simple way to set it up. Note that our HTML5 games do not go through the domain, they are in an iframe.