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Release of 4 games

A topic by AML Creation created Apr 07, 2022 Views: 235 Replies: 2
Viewing posts 1 to 2

Hello!

I released on itch 4 new games. There are available for Windows, Mac, and Linux. 

Don't hesitate to tell me what you think of these games. This year I will normally do the following of Celestwald. 

Fantasiant adventure- The inhabitants of Fantasiant have summoned you ... they even call you the great "Hero" and ask you to collect the magical gems scattered on their lands before they release powerful and dangerous energy.

Fantasiant


Celestwald adventure - Master Theo, a great but old alchemist, wants to have an apprentice to help him to take care of the magical tree Celestwald. To satisfy him, complete many quests and missions and solve countless puzzles! 

Celestwald

Tiny Story 5 adventure - Lizzy and the little fairies,  a cute and interesting point-and-click adventure. Help Lizzy to cure her seek mother.

Tiny Story 5


Cats in the box adventure - Help the cats to complete their goals. There are 6 cute and fun games, one for each cat.

Cats in the box adventure

Ok so for starters, my games are actually cool look REALLY GOOD.

To tell the truth, I haven't played it yet but visually, the satisfaction is already present.

I mean when we look at your games we really want to play them and that's why I ask this question:

How did you manage to make these games?

I've tried, but I can't do it as well as you. But I'll say it again, as I post this I haven't played them yet.

However, the first flaw and which for me can be the cause that we quickly get tired of your game, is the unoriginal story that emerges. (However, I say that but I am unable to do better.)

In short, all this to say that I love your games and I hope you will continue to create them!

Thank you for your feedback.

I create my game with the engine BladeCoder (https://github.com/bladecoder/bladecoder-adventure-engine). It's a very interesting tool to create adventure point & click games.