Hello! I'm doing my first ever game within this game jam, I couldn't think of any good detective ideas and my current skills in the game engine quite aren't up to the point of making full dialogues and stuff. I messed around with the name Sherlock Holmes and got out Sherlock Homes.
It's meant to be a investigative game, in which Sherlock Holmes retires from his detective career and starts a new career in a industry with more money, real estate. Sounds wierd but Sherlock Holmes will have to keep up with the standards of real estate in the city of Landon.
Before selling any home, Sherlock Holmes must dig deep into his clients past life to see if he has anything that might restrict him from buying a house. This might sound absurd IRL, but it's a fictional universe where stuff like this is controlled. It's either simply checking documents or having to contact friends and relatives to find out more about the clients past life.
Here is my current progress:
So, in this build I started off by making a simple drag and drop system that's still a bit buggy (files TP to the mouse position).
I then began working on some sprites to make it fancier. Here are some pictures of what the game would look like in a possible release:
Currently these are the only sprites I have, main goal is to add atleast 5 potential clients to make up for some gameplay. After finishing those clients, I wish to add some random sprites (would pop up randomly) like a 10 dollar bill (possible bribe), office decorations etc.
Today I am working on the Homes tab, it's going to be a map of the city with all the houses you need to sell.
If you have any suggestions / opinions / criticism please do leave it below so I can make the game better for everyone!