Hello there !
I'm began using the version 3 of Godot since 2 weeks or so and I'm facing a problem with slopes tiles. Let me explain a little bit.
My character can move and jump normally and the collision are working well. But I'm trying to make it walk up or down the slopes and I don't know how to make it work. My tiles have a CollisionPolygon2D and my character a CollisionShape2D (Rectangle).
And as you can see below, the collisions seems not to be working properly and my character is "projected" when it reaches the top of a slope:
I've switched to Godot because I was working on GM:S 2 and handling Tile Collisions was terrible. Maybe I don't really know how to use this engine properly, but I always have this problem. I've looked at many articles and videos but no solutions were convincing me. This article was very good but I can hardly understand how does it works. For the moment I want only 45° slopes (but maybe for futures projects there will be other angles).
If you have some tips on clarifications about this topic it could help me a lot. Thank you very much and have a nice day ! :)