Hey everyone!
Thanks for taking a second to check out my new game. It's a simple prototype that I made as the starting point for a much more ambitious project. I built this in order to test out the core mechanics and concepts that the full game will be built on. All of which is to say, while it's certainly not perfect, there's a fair amount to play around with once you get into it. So, without further ado...
Gem Diver is bare-bones roguelike set at the bottom of an alien ocean. You are stranded on a seemingly deserted unknown planet with little more than a small ship. Through diving deeper and deeper into the planet's ocean, you collect precious gems that fuel, upgrade, and energize your ship. You must learn how to deftly maneuver your ship and harness its abilities, in order to survive the dangers below the surface and collect enough gems to escape the planet.