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Instructions

A topic by Torfi created Feb 02, 2018 Views: 303 Replies: 3
Viewing posts 1 to 4

Hi! The beta email said something about instructions but I can't find any. I watched the video that came with the first email but still don't really understand how to play after trying for a few minutes. I'd love to play and give some feedback but for now the only feedback I can give is: I have no idea what I am supposed to be doing or how any of it works haha! Sorry if I'm missing something obvious.

Developer

Hey Torfi! Thanks so much for playing, and for saying about this!

I'll have a tutorial and video up for you today :D

Developer

Hi Torfi, I've written the tutorial to be up to date with the game, you can read it on the game page in the game description :)

I also uploaded another VIDEO because I thought it might help more to see the game actually being played.

It would be great to hear what you have trouble with learning as the game has changed a lot since the first feedback session. 

-HAPPY SNAKE

Great! I got it this time and finished one game on Normal. The things that confused me were: at first I didn't understand that I had to move a tile next to the character, I didn't understand that I had to move to the other board, I didn't understand what the lizards did or why they sometimes ran away, and the main thing I didn't understand was my overall goal. The text that's in the description now explains all of this very well, I don't know what the best way to convey this in-game would be.

I think the UI for the goal and turns left could be more prominent and obvious. When I was first playing I didn't understand what the text at the beginning was referring to I didn't even notice those bars at the top. This time I noticed them but wasn't sure which one was which and didn't really have a good sense of how well I was doing until the very end. If there was a really obvious "You have 156/300 points and 12 turns left" type of UI element I think it would help a lot.

I think they breakdown of scoring could be a little more clear too. For example, show the score for each color in that color before adding them up. So you would see: 5 in yellow, then 4 in blue, then they add up to your total score and you get multipliers. 

I also didn't immediately realize that the tiles I drop onto go to where the other tiles were. It makes sense once you notice it but if you saw the tiles move instead of them just teleporting there I think that could help too.

Overall I think it's a cool game and I want to play more of it. I'm going to install it on my phone and show some friends.