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A member registered Jun 01, 2015 · View creator page →


Recent community posts

The app asks for some strange permissions when you install it. I trust you but you might want to consider modifying the manifest. I love the game.

Sure! The current version is a bit broken but I'll include a Mac build next version.

Cool, thanks!

Will this game be available here at some point?

I really like this concept and the world you've built. The controls are a bit rough, I wish I had more control over the drifting. I ended up driving around kinda slowly because I wanted to be able to explore without falling off stuff. It sounds like you are approaching this sort of like a SM64 level, just fill it with lots of stuff to collect and interact with which I think is awesome. You've probably played Absolute Drift but, if you haven't, you should check it out.

Great characters. Great pups.

Replied to droqen in hunger comments

This sounds like a really interesting idea to explore. I can definitely relate to it coming in waves. I don't think I've ever been hungry for a very long time but I've heard that after a few days pangs of hunger sort of go away. Maybe because at that point in a survival situation they are inhibiting your ability to find food more than they are motivating you. It's interesting to think about how your body communicates with your mind. I think sleepiness/fatigue is similar. You can't just query your energy levels, your body has to send these sporadic alarms that are enough to distract you without being debilitating.

Awesome! Thanks a lot.

Awesome! Glad you liked it. This was made for a game jam so I only had a few days to make it which is why it is so short. I might add some more levels at some point. I'll let you know!

Thanks guy!

Thanks! Glad you liked it.

Awesome, thanks!

Replied to ezra0704 in BUDS comments


Sorry about that. Will try to make a better MacOS build when I get the chance.

MacOS build is up! Let me know if it works for you.

Oh, I see. Sorry about that. I'll see if I'm able to make a MacOS build in Cloud Build.

There is a WebGL build here that should work on Macs - http://torf.io/hellbent/