It's been a full month from the start of development until now, and finally Curse of the Arrow is finished!
All 100 levels are finished (added dungeon and hell areas), as well as a shop that sells pets, a fluid level select, achievements, and a bunch of secrets! The game has become much more stable and polished, and the whole soundtrack has been completely reworked! We've completely rebuilt the menu system from scratch to allow for a more smooth experience, so players can simply jump into an elevator and start. We've been working hard on implementing tons of mechanics, fixing bugs, and increasing the game's playability by a ton!