Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Update on the Japanese ladies

A topic by stripe6499 created Jan 04, 2022 Views: 285 Replies: 6
Viewing posts 1 to 6
(+1)

Having figured out how to improve render times, Akane is finished ahead of schedule... sort of. In the last few days I discovered how to use an add on utility that helps with clothes simulation. For the uninitiated,, in Daz, simulation means subjecting things like clothes and hair to the forces of gravity or wind, so that you can drop them on the floor to lie flat, which is how the various opponents clothes piles are created. However, it's not very reliable to use, and can provide some odd results. The utility I found makes it much simpler to use, and even allows me to simulate clothes on a model more easily. Daz has an annoying habit of treating things like skirts as rigid funnels, so that when you seat a model, the skirt tends to stick straight out As a Ney Year bonus, here iare two renders of Akane, one simulated and one unsimulated, not the hem of her long shirt.


Nd now after simulation...


It makes a lot of difference. So I'm just redoing some of Akane's and then Saiki's renders to make the shirt and skirt look better. Then it's on to Kanami.

Looks good!

Developer

Those physics simulations are definitely very finicky. What add-on have you been using?

(1 edit) (+1)

DForce Companion 2.0. It makes it really simple. It comes as an add on pane and shows all the simulatable items. You just have to uncheck the ones you don't want simulated and it does the rest. It starts by resetting the model to the basic pose and then slowly adjusts her to the pose you had her in, all the time adjusting the clothing as it goes, then, once the model is posed, it finishes simulating the clothing. It takes 5-10 mins, but the results are worth it.

I was lazy. Here is the link. dForce Companion 2.0 | Daz 3D

Developer

That's pretty handy, but not $20-handy.  You can do everything that does from the simulation pane, and tweaking each item's "freeze simulation" parameter.   The combined view is nice though. I've definitely ran simulations for multiple items by accident way too many times that would've been easily avoided by that.

(1 edit)

I used a coupon on it to reduce the cost, and I've always run into issues with the standard sim set up, so for me, it was worth it.