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PixelCNC: CAM For Artists

CAM software developed by artists for artists to create unique and original works on a 3-axis CNC router or mill. · By Deftware

Combine sign elements

A topic by valhallaCNC created Jan 02, 2022 Views: 80 Replies: 5
Viewing posts 1 to 2
(+1)

Happy New Year Charlie,

I watched your tutorial #3 at the end of the video you showed your deftware sign. I was trying to recreate this sign. I have a corner flourish  that started as PNG clip art. 

I saved this as a PNC project. If I wanted to reuse this, what is the best way to add it to a project ? It seems I have to start from the PNG image, and cannot import As PNC or create a PNC layer ? Am I missing something ?  When you start making your tutorials a walk through on your Deftware sign would be great. Seeing your work flow would be very helpful.   Before I can get to your creative options , I'm starting with what I know. I think it will make the transition easier.

Developer

Happy new year! :)

Yes, a PCNC file is everything - your canvas, tools, and operations, all stored as one file. If you have an image you must load it into your current project as a raster-layer via the Create Layer dialog. Then you can duplicate the layer and position the copies around the canvas as you see fit.

There are a number of planned tutorial/walkthrough videos that I'll be working on after the new store and beta version of PixelCNC are launched. It's getting close!

- Charlie

(+1)

It all clicked into place now, I understand the basic concept. This is one of the easiest sign making programs I have used. Nice job Charlie good luck with your launch. Thanks Joe

Developer

Glad to see you're figuring things out and I appreciate your vote of confidence :)

If you have any ideas or feedback for how to improve things and make the interface or workflow even better feel free to share!

 - Charlie

(1 edit)

One thing comes to mind immediately, after initial design when you resize the canvas, it would be easier if you had a recenter layer on canvas option without doing the X - Y origin for each layer perhaps in the layer properties box next to invert .  Or did I miss that ?  Thanks Joe

Developer

Absolutely, this has been something I've been planning on figuring out the best way to go about for a while but haven't invested much into it just yet. Layer origins are represented in canvas-space rather than machine-space, so as the canvas size changes they just sit there, relative to the front-left of the canvas. I was considering changing it to machine-space but then if you move the canvas' machine origin they'll need special-case handling to move them around relative to the center or front-left of the canvas.

I'll definitely keep it in mind as we move forward and figure something out ;)

 - Charlie