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My take on the challenge,Is it suitable?

A topic by ArgondevilGuiderods created Nov 14, 2021 Views: 112
Viewing posts 1 to 2
(1 edit)

I like to pour myself into game development often to my detriment, yet crave to have something whole as soon as possible.

with that in mind i have created a game that is, although small in parts. is randomly generated and a brutal and varied challenge.

where the anti-crunch idea comes in is that i can relax, i have something which is fun to play BUT have left lots of possibilities to expand it over time. not in a rush but actually take time to work on things i never get round to and do some learning.

Im hoping this fits in with the idea of the crunchless challenge. honestly its a theraputic descision i have made to go "anti crunch" for my own sanity.

Should have something for everybody to play within a few days (it just needs published)


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