Here’s the text of the move, relevant to my question:
When you try to convince someone to agree and go along with you >>> <<< clarify what you want them to do. They will ponder their opinions, desires, motivations and then choose:
- yes, they are convinced and will go along with you unless or until something betrays the reasons you gave them.
- no, they hesitate, haggle, or refuse … so you must roll+INTENSE.
For NPCs:
- 10+ = be it grudgingly or happily their answer becomes yes as above
- 7-9 = their words or actions convey a way to get a yes; the World will express it clearly. If you can’t or won’t comply, the World performs a Soft Reaction
- 1-6 = World Reaction
If I trigger Sway against an NPC, and I roll a 10+, by my reading, regardless of their reasons, they will do the thing I “tried to convince them” to do.
As written, this seems bizarre. What if I try to convince the king of the realm to kill himself, through some logical argument? However unsound my argument is, on a 10+, the best I can see the king doing is “grudgingly go along with [what I asked of them].” Is that intended gameplay in Fantasy World? Or am I misinterpreting this?