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What Format Should I Make Assets In?

A topic by thesoupbird created Jul 01, 2021 Views: 236 Replies: 4
Viewing posts 1 to 4

I want to start making assets, like characters, tilesets, fonts, etc., but I don't know what file format I should use. Any suggestions?

I would say pngs or .xmls

Deleted 3 years ago
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Please avoid posting content that could be inappropriate for younger users :)

Thanks!

Moderator

Yeah, PNG for sprites and sprite sheets, or bitmap fonts. Because it's lossless and pretty much universal at this point. But if layers are important, like for a scrolling parallax background, then I'm not sure.

Software that handles vector fonts can open all the common formats: TTF, OTF, WOFF... creators sometimes package several, and sometimes pick just one, but either way it's never been a problem for me.