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Question regarding minimum prices

A topic by fluffy created Oct 04, 2017 Views: 125 Replies: 4
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For my game Refactor I was planning on charging a minimum price that increases as I complete more of the game. Once someone has download access to a game, do they retain download access forever, or is their download access contingent on having paid more than the minimum required at the time?

I guess it makes more sense that once-downloadable-always-downloadable would be the norm, since that would also allow for sale pricing and so on, but I just thought I'd clarify to make sure I'm not doing anything silly with this plan.

(What I want to do is entice people to buy earlier rather than later, so if they buy now they should always retain access to it later on.)


Once you buy a game you have access to the files regardless of what the project price changes to in the future. There is one exception to this, if you use individually priced files then the price of the file controls who has access to it.

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Good to know, Thanks! Does that include free downloads? For example, I changed my games from pay-what-you-want to pay-at-least-$1. Do people now have to pay the $1 to regain access to new builds?


A free download does not give ownership of the project page (unless it was granted through a 100% off sale).

You can read more about it here:

Thanks! I think that answers all my questions about this (and it works exactly how I'd have expected it to).