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The Forever Cave, my first public offering

A topic by jarofcarrot created Sep 16, 2017 Views: 106 Replies: 2
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Published my first ever update to my first ever publicly available title today,

- player control more responsive

- nearly doing a good camera rotation  (rough, needs to be smoother)

Never published a game for the world to play  before 2 weeks ago so this is a bit of a rough measurement,
I think this game is about half way to where i want it to be.

My next task after I get the camera rotation right will probably to get my animation switching to work.


Looks neat! Appreciate the low poly art style!

Thanks, I'm trying to keep it simple. I did some of the modeling myself and some is from assets.