Looking to see more of a particular character or have an idea for a new game feature / improvements? This is the place to ask.
Of course, if there had been forethought and planning, something like this might be available... Adanne working out on a rooftop gym and pool area, and I might be 2 days worth of renders away from completing the pack... maybe 3 days. 30 odd renders already completed. I know Adanne isn't one of your requested opponents but those aren't mine to work with. I hope you'll give Adanne some love anyway.
For some unknown reason I can't log anymore on my previous account, anyway...thanks! I haven't put Adana on my favourites because she's just appeared on the opponents log. But according to what I'm seeing, I'm 100% that you're working on a top notch set.
Thanks for your positive feelings about my idea, big up for CSP!!!!
Sigh... Well, I couldn't let Eldricus go it alone. So, to face off against his team, meet the punky little Angela, who's always ready to get down and dirty. Never one to back down from a challenge, she's ready to go the extra mile and do whatever Candy and Vivian decide if she loses, which she has no plans to do, of course.
Also in progress, and hopefully headed for the same release date, Chin-Sun is back! She's on vacation and has found the same poolside gym that Adanne uses. As you can see, she's a little out of breath and not used to the rigors of this much exercise. Perhaps Adanne will give her a few pointers, and a warning about over-stretching and over-spreading, especially the spreading, or maybe Adanne wil let Chin-Sun discover the dangers for herself....
@Eldricus - Amazing update today. Any chance you could do what you mentioned in the other thread "Allow picking one of the existing ladies as your player. As long as they have an outfit in that location and aren't bumping into any other players in the composite images, it would work. The only catch there is personally I'd feel weird playing as one of those characters that I normally think of as an opponent, and there are already 4 gorgeous ladies to look at on screen, so a fifth isn't going to be a huge plus. It wouldn't really boost immersion, either, in that case." Wondering how long that would take and if it could be added in the next update? let me know if I could help out.
I think that'll probably be part of the next update. It's about the right size for what I'm up for taking on right now. It's going to be mostly coding though, so probably not much help I can get there, but if someone wants to make some renders for additional non-white male avatars, I can add those in to the game too. Or just keep contributing opponents. Those are always good.
Whichever location you're making the composite for? They all have different angles and lighting, so you would need a different set of composites for each location you want to support. Probably best to start out with just getting the rest of the character done first though: Portrait, status images, player file.
The player's name isn't actually displayed anywhere in the game, so that wouldn't add much unless it started appearing in various places. It just says "you" when it does refer to the player, which is more engaging than being referred to in the third person, even with your own name.
That might change a bit if dialogue gets added to the game, but then having an settable name would get in the way of audio dialogue.
I do need to show some kind of name in the selector thoughy, so I'm thinking of just using John, Jamal and Jong, which are pretty generic J names.
It's suddenly occured to me that you have a problem using opponents as player avatars as not one of them has less than 4 items of clothing. That means you'll have to modify each one of them to keep the game balance we discussed when I suggested upping the player items to 4 as an easy mode option.. Most opponents have at least 4 items, and that's without including the modesty part of the undressing.