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All To Get Her

Guide two girls through a puzzle-platformer dungeon in their quest for the ultimate reward. (Solo or two-player co-op!) · By vgperson

Custom Dungeon: Double Maze! Requires 2 Players (unless you wanna prove me wrong)

A topic by remeranAuthor created Aug 21, 2017 Views: 501 Replies: 3
Viewing posts 1 to 3

AllToGetHer|DoubleMaze|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

Developer(+1)

Well, this was intense. There were some pretty clever puzzles there! I don't think anything strictly requires two-player (even what I assume is the trick to Time It Just Right), but it helps, especially if you're not good at jumping and quickly Unmaking at the peak of the jump.

I should note that when playing this "locked," there's an invisible wall a few screens in due to a bug that currently exists in v1.07, so I'll fix that. As well as some wonkiness with the Armors.

Ha I couldn't ever manage to pull off the A-jump into B-un-make in one player!

Thanks for fixing that bug! I playtested it, found the wall, went back into the editor, couldn't figure out what happened, playtested it again, and didn't get the wall the second time and I thought I had done something somehow, or had failed to initialize something or I don't know what. I'm glad it was a bug and not me going crazy!

And thank you for calling some of the puzzles clever!

(+1)

That was fun! I beat it in one player mode, but "Hoppy to Help" was really difficult. The one where you drop the armor through a series of spikes (I forget the name) was tricky too. I got Lode Runner vibes from "Fortified Defenses".

I'm not sure what vg means by "the trick to Time It Just Right", since that level seemed like it was designed for one player. I couldn't seem to do anything useful with Asha, so I just exited the level with her and used Destroy with Brooke to get the armors to line up right.