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[Free][Programmer][Unity][Godot] Looking for a small project to join.

A topic by JointPointStudios created Apr 25, 2021 Views: 171 Replies: 6
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I am looking for a small project to join as a programmer.

I have 8 years experience as a full stack developer (which is my day job), 6 years experience in unity and 2.5 years experience in Godot.

Preferably I would like to join a small project as I do not have a load of time to work on games as I work during the day.

You can see my very quick and dirty work here on from the few game jams I have entered and placed in.  My Itch Game Jam Entries

Please leave me a message here on if you are interested in my help, thanks.

Hello, I am a writer looking to make fun games and would possibly be interested in working with you. Of course I would like to know more details on what you like working on (genre of games). If interested, leave me a reply and I'll send you my discord or I can add you to discuss it further.


Hi KingKazon,

I am looking more for a preconceived Idea/project to just do the programming for unfortunately, how ever if you happen to form a team and need a programmer for a small game I am open to all genres and types of games.

Best of luck with your search and thanks for the interest,


Hey, JointPointStudios! 

Hey there! My name is Sarah, I currently study Game Design and Development in Sydney, Australia. I have experience using Blender 3D Software for object modeling, Github for version control, Unity for 2D and 3D development, and dabbled in Unreal Engine 4.

My team and I are currently in the early stages of a passion project for a  3D isometric fighting/base defense game and we would love to share this project with you! 

We have curated a GDD. for more information, please reply to this comment. Here are some details on the project, your input and critique are welcome!

In a local multiplayer, 3D isometric fighting/base defense game, each player only has 1 health point and must work together to defeat evil kittens - slowly morphing into robots- from attacking the cardboard box factory (the level/environment). Each kill will award a point to the player. Opponents have different collections of points.

Players are supposed to defend themselves from the enemies, and their opponents until they have more points than the other players, then must seek to defeat the other players. it only takes one hit to defeat your opponent.

 Characters are in cardboard boxes, this is the art design for the implementation of a defense, blocking dynamic.

Hello Sarah,

Your teams project sounds awesome, I would love to set up a time to hear more about it, what is the easiest way to get in touch for you? 



If you're comfortable, I'd love to have a chat over Discord! 



For sure, I am currently at work, but will give you a message on discord a bit later, looking forward to it.

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