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Inconsiderate Climbers

non-zero-sum local multiplayer party game · By droqen

Got any questions?

A topic by droqen created Aug 07, 2017 Views: 405 Replies: 7
Viewing posts 1 to 4

I'll answer 'em.

I might be cryptic and weird because I'm trying to keep things secret, or I might do it because I have no idea what I'm doing yet.

I saw the gifs and I kept wondering what the ^1.00^ and v1.00v numbers mean. Some kind of score system? :|c


It's $$$. Which is, you know, a sort of RL score system.

I'm actually reworking how exactly to display that UI... I think I'd like an icon that represents money but nothing as literal as a $ sign. Currently testing out a solid circle (like a coin)...

Just stumbled upon this. Seems quite interesting. Seems like it will be very deep gameplay wise. Which engine are you using?


I think it has become less deep, but that's for the better... for the environment this game is going to be played at the sessions have to be short! I'll make another deep game eventually >.>

I'm using Unity. I've gone through a lot to get myself into a comfortable place, though, where I mostly deal in 2d pixel stuff and don't need to worry about all the 3d crap and colliders and events I never want to think about :)

Will this game be available here at some point?


I will make it available here at some point! I’m not sure the best way to do that, as the game is somewhat built for showing at events... But I certainly want it to be accessible to those who want to access it.

Cool, thanks!