Hello there...
Just wanted to share a little information about my idea for a game that I plan to work on now. It will be a sidescroller pixel-art game for PC, where you play as some kind of a magical creature that uses spells to fight monsters on it's way. The story is much more complicated, but I don't want to reveal it now.
Facebook page:
https://www.facebook.com/everfirethegame
Newest GIF / screenshot:
To do list:
- Double jumping (DONE)
- Droplets (DONE)
- Running animation
- Jumping animation
- Crouching
- Player portraits
- Spell icons
- Life and mana bars
- Experience bar
- Gold / coins
- Experience points (maybe)
- Throwing spells in any direction
- Destroying monsters to little pieces after defeating them
I am deciding now, which engine to use - Unreal Engine 4 or Unity. I have already created one pixel-art game in Unity for Android, stacker kind of game (it's called Dish Stacker) and I wanted to try Unreal, but we will see, what do you guys think? Also, thinking about something innovative I can implement to it, but have no ideas for now, problaby will come up with some ideas while developing. ;)
For now I have created concept for UI, it will be very helpful to read your suggestions.