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Dank Tomb

A topic by Jakub Wasilewski created Jul 26, 2017 Views: 654 Replies: 2
Viewing posts 1 to 3

Hi everyone,

I just released Dank Tomb, a puzzle/platformer hybrid for the PICO-8 fantasy console. To my knowledge it's the largest game ever made for the platform, and it's probably also one of the most technically impressive - I'm doing real-time lighting on what is supposed to mimic the limitations of an 8-bit system. The game has just a 128x128 resolution, but I hear the results are pretty good for this small amount of space:


The game is pay-what-you-want, including free. It's also pretty fun, if you trust early feedback :)

Play it here: https://krajzeg.itch.io/dank-tomb

Any and all feedback appreciated!

Impressive! I just tried the begining but it seams to be pretty cool. I thought the light effect was just a boring mask, but it is not. It's a legitimate real-time lighting you got there!

It is :) Here are some details on how it works, if you're interested:  https://hackernoon.com/pico-8-lighting-part-1-thin-dark-line-8ea15d21fed7