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Airhead Academy

(18+) Dating sim where you can romance your classmates, or transform them and just let them follow their newfound lust. · By BimbosonaDev

Bimbo Twi Design

A topic by Annon created Jul 21, 2017 Views: 1,523 Replies: 11
Viewing posts 1 to 7
(Edited 1 time) (+1)

Here's some design suggestion was hoping for some feedback, or ideas for different designs.

Got some options to consider

1) Twilight only has one bimbo form (from lv 6-10)

2) She has the same design but it keeps sluttyfying for each level (like stops wearing bra, even more make-up etc, still growing curves)

3) As above but with hair and clothing changes.

4) This is more of an S-link idea. If the player keeps her intelligent up, she'll keep have  one the the bottom two hair styles (Normal, or twintails) but if she loses Int she goes with the top hair designs (Twin or pigtails)


Developer (Edited 1 time)

Love everything I'm seeing here, personally I would shoot for option 3, but option 4 is completely do-able if you provide the art assets.

I would suggest doing 6-10 of the pigtails, and then if you really want to,  go ahead and do a set with twin-tails/normal.

i can't believe we've been working on this thing for nearly two months and we're only just getting into the actual tf

no wonder there are so many unfinished projects on tfgamessite

Well thought if we go for option 3, she could have normal hair until lv 7 or 8 with pigtails. And then at level 8 maybe it triggers an event like a cutscene. So that way wouldn't have to draw her hair different style for the same cutscene if that makes sense.


Sounds just fine to me, you'd have to discuss the details of the cutscene with Snacks.

As a programmer, it'd be as simple as just having the art display, so unless you're talking like actual animation, it would be very easy to add whatever you come up with

alright, gonna hold off til' we get our writer's opinion.

I'd say I'm on board with 3 as well, and leaning 4, just because I'm a sucker for gradual and continued incremental changes and dress-up possibilities. Two years ago, it was exciting just to read about the prospect of Twilight's stats changing and the possibility of sprites adjusting over time, so if you put incremental changes out in front of me, of course I'm going to say we should go ahead with it.

As before, I don't mind the extra work involved in writing for additional scenes. I'd have been on board with Twilight's dialect changing in accordance with her stats going up/down, but I figured that might be too many micro-adjustments even for me. This is a welcome challenge.

>Too many micro adjustment.

Yes gotta agree on that point. But alright gonna make one with normal hair style and pigtails.

Curious though. Will it now be her S-links that keep bimbofying her to a new level, or do  you still need to go in the violet room to do so. 

I believe it's still the Velvet Room, as far as physical changes go. She'll probably adopt more language mannerisms through progressing the S-Links, if that's a route to explore.

I'm leaning hardest for option 3, but her clothing and body changing together over the bimbo levels. So like once her breasts become large enough to render her school jacket useless to cover up anything she'll go without, or her skirt becomes short enough so she can show off the full length of her stockings so she starts wearing them longer. As for her hair or accessories, I'm pretty neutral on those, although I do like the look of the huge top-right ponytail.

So Here's a concept for the 3rd option,  on how it could look on Twilight's progression.

And here's a concept for the 4th option just so show what's possible. While this may be more convoluted, but up for anything. This here is just for going to show what's possible. Now that the main drawing is done, it would take maybe a day or two to make all the needed edits. 

oh and have the current sprites as placeholder here https://ufile.io/sqap5