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Autonauts

Make and teach robots to automate the world! · By Denki

Set Bot Work Zone

A topic by Greuslich created Jul 20, 2017 Views: 3,460 Replies: 9
Viewing posts 1 to 3
(1 edit)

Hi there

Currently it's a bit tedious to get the bot working where you want them to. As I understand the first programming action defines where the center of that bots working radius is. So if you want to have a bot working in an area, you need to pick up a tool bevore that so that he can for example chop down trees. You have to pick up an axe hit spacebar teach him where to chop, drop the axe delete that drop command from his program pickup a new axe from your general storage and rearange that pickup command steps on top of the curren programm. And if you want to move the working area you have to do the whole thing again. It would be nice to have a button to manually set the workzone center.

That would be a huge help for our "recharger" bots. Because as of now you have to wait until a bot breaks down out of range of any other rechargers to set a new bot on reactivation duty to cover that area.

It's quite annoying to set some bots up for work and realize later, there where no one covering that area to reactivate them.


Developer(+1)

Good feedback. Yes this is a problem we're aware of. At the moment our solution is via movable Beacons. You select a Beacon during Training and that becomes the center of the working radius but if you want to move the bot you can just pick the Beacon up and place it somewhere else and the bot will follow. 

when will this be added

i really want

The Beacons are made at the Assembler.

Is this beacon method implemented yet? I can find the beacon but i'm not able to train a bot to the beacon? How do i do this?

The Code Blocks in purple have a little question mark button, clicking that and then on the beacon will set the beacon as the target.

Thanks a lot!

yes it is the beacons can be build at the worker assembler

But how do i work with them? How to i tell the bot to follow said beacon?

The Code Blocks in purple have a little question mark button, clicking that and then on the beacon will set the beacon as the target.