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app & html game

A topic by spacetruckergames created 18 days ago Views: 72 Replies: 1
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I'm selling an html game (the bottomless pits of d'oh):

I've uploaded
- pod_lite.zip, playable in the browser (for free)
- pod_full.zip, downloadable for a fee

that seems to work ok from the site, but I'm facing problems with the itch app:

if I set pod_full.zip compatibility to win/osx/linux, pod_full.zip installs ok but no exe is found. I've added an .itch.toml alongside index.html:

name = "play"
path = "index.html"
name = "manual" <- as a test
path = "./index.html"

which seems totally ignored

if I don't set any compatibility the app installs pod_lite.zip and successfully launches the free version! an additional issue is that I'm locking the pointer in javascript and the esc key doesn't seem to work (at least in linux mint serena)

is there something else I'm supposed to do?

maybe there should be "web" besides win/osx/linux/android so that the app would launch index.html by itself?



The next version of the app will handle that beautifully.

The problem right now is that the only way to mark an upload as "html" is to make it "Playable in the browser" (and thus, free). So technically the site isn't set up to let you sell HTML games. But in the next version, the app will treat games as "probably native, but also potentially HTML" so if it doesn't find any native executables and it finds an index.html, it'll treat it as an HTML game. No need for a manifest.

Until then.. sorry for the trouble :(