So essentially I'm an amateur game dev and I've released 3 sub-par games. I've refined my programming skills heavily and I've decided that I want to make a new one based around a central story; I want to make one rich with meaning, dialogue, and good storytelling methods. Some of you may say that, well you should just focus on basics, but I can assure you I'm past that. Now, the problem is that I have a central idea in my head of what I want my game to be, but I don't know the process to make it. Like I know some may say just start with the most basic mechanic and go from there but that's also another problem. I'm creating a first person spaceflight sim and I really don't know where to start. I've actually written a short story already and I plan to use this for my basis but do I just start?