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For me, I grabbed a short section of the story and tried to make it into a demo. The structure was pretty simple at first, there were the basic input system and skill tree, and that's all. Then I started to work on the aesthetic for a bit, and then I go back to programming again. Just like that, block by block.

My first project was too ambitious, I made a lot of systems first, but some of them are actually not so useful, so time waster (or not, lesson was learned :P)

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Yeah I was able to get a demo running and I was able to get help from someone on the flight controller. He allowed me to use the controller and change it to my likings. I had to make a lot of changes but it is lovely now. I've also made a concept! I hope you like it man! And always, thanks for commenting, these are really helping.

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That's great :D Looking forward to seeing more of your work!