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Mariuccha, Alchemy Queen

A topic by Nuskadamo created Oct 19, 2020 Views: 904 Replies: 17
Viewing posts 1 to 17
(7 edits) (+1)



Mariuccha is an old elf with a dark, tragic past, trying to make amends for her sins by opening an alchemy shop with the help of her ghost boyfriend Mr Testamentin.

Help her becoming successful by making the right choices, befriending the right people and keeping her out of troubles in this innovative strategy game that is all about creating the best potions and the executing best enchantments.

You can support this project by tipping my other games

Check out my linktree if you wanna see more of my work!

Here's the first Devlog, where i quickly explain what the concept of the game is and how i'm gonna handle my videos from now on.

Please consider following this game's thread if you want to see more!




In a few days i'll be releasing a devlog where i explain in depth some of the key aspects of the gameplay, but in the meantime, since i already posted them everywhere else, why don't you take a look at some of the characters that are gonna appear in the game?

Pictured in order: Joker Nefasturris, Lodi Tartarussian, Mahkklen Kolmekymmentäkahdeksan, Molly Jokatgulm, Alistar Oranguerra, Buzz Buzz Buzz Taobesu and Mr Testamentin.

Check out my linktree if you wanna know more about my projects.

Good day everyone! Today i present to you my latest devlog, which is essentially an overview of all of my progress so far, all feedback is welcome!

Welcome back guys, time for another devlog!

Very proud of this video, since its the first time i get to showcase for good all the mechanics of the game.

Sadly this footage presents some bugs, but by the time you'll see it most of them have already been fixed, so no worries, and thank you for watching! 

I also updated the main page, adding some screenshots and more stuff to the description.

Oh, and how could i forget?

While i was away i also made some models with Blender that will appear in the game as renders. Take a look!


I have opened a giveaway that will last around one week for Mariuccha, Alchemy Queen!

You can partecipate to it by replying to This Thread on Game Jolt!

Merrrry Christmas everybody! 

The latest devlog is now OUT!

This time, excluding the usual rundown of the new features, we're also gonna discuss release dates, prices, platforms.

Thanks for watching!

So... Remember when i had that giveaway a few weeks ago for the Steam keys of the game? Yeah, forget that ever existed, because i decided to publish this game for FREE.

The reasons for this are a bit personal and i don't think any of you would care if i listed them, all you need to know is that the day 4/2/2021 i will release Mariuccha, Alchemy Queen here, on Game Jolt, on Indiedb, on Kartridge, on Indiegala, on GOG and on Steam free of charge! So make sure to check it out when it comes out.

My, my. Look how far we've come. 
the game comes out in barely a month and it's very close to finally being finished. never thought i'd see the day. 

(1 edit)

Good news, everybody! The game is set to come out the 4th of April, just like i announced!

...

...April Fool's!

...

Truth is, i have no fucking idea when it'll be ready. With all the features i've been adding and all the bugs i find by adding said features this project is turning out to be way bigger than i could have anticipated. That by itself is no issue, in fact i'm happy that i keep coming up with new ideas every day to make the game better, but it also means it's gonna keep me busy for longer. Sorry. I promise i won't keep you waiting too much.

BIG NEWS (lol): Mariuccha, Alchemy Queen is set to come out the 14th of april!

I quickly put together a new trailer for the occasion, with more updated gameplay footage and a slightly more serious tone.

I like how you very subtly added a '1' in front of 4/4/2021. lol!

GAME'S DONE, FOLKS! 

DOWNLOAD MARIUCCHA ALCHEMY QUEEN ON ITCH.IO: https://nuskadamo.itch.io/mariuccha-alchemy-queen

DOWNLOAD MARIUCCHA ALCHEMY QUEEN ON STEAM: https://store.steampowered.com/app/1542010/Mariuccha_Alchemy_Queen

yeah i'll have to switch the state of this game from finished to almost finished

bug fixes and a ton of other features that were supposed to appear in the original game will be available in a few days 

when? not sure. i'll try to make it by the 4th of may, can't promise anything though.

i deserve aids

(1 edit)

Mariuccha is almost one month old! Your support has been nothing short of fantastic, but we're far, faaar from done here! 

Listed down below is a list of all changes i implemented. Stuff that was mostly supposed to be there to begin with, but that i couldn't insert due to time constraints that I, and only I, ever even cared about in the first place.

By the end of may Mariuccha will also get her own comic book story, that i will link in my next update when it's done. Don't expect the art to look nearly as good as the one in the cover, though. I dind't make that. 

New features:

In amounts depending on your current month, each day some Materials in the Buy Room will be randomly rendered Illegal. As such, the only way to purchase them is to first buy a Black Market Token. 

You are now given the option to engage in Permadeath mode, meaning that if you get a Game Over your save file will be instantly deleted.

You are now given the option to engage in Free mode, meaning that you can play without Special Requests, dialogues and mechanics changes that depend on the story progression. 

All licenses will also be immediately available.

Pre-Run Customization

You can now:

-Select between FREE and STORY mode.

-Select if to activate Permadeath.

-Select the starting month.

-Select if to just ignore the Illegality of a Material. 

-Select the option to get a Game Over if you fail enough regular Requests.

-Change the number of regular Requests to fail in order to get a Game Over.

-Change the number of regular Requests available at once.

-Select the option to have no manager.

Balance changes:

-Rewards for regular Requests have been increased.

-Failing a Request now will mean losing only half of the Reward in Kulini, not its entirety.

-Prices for selling an Object have been increased.

-Starting Kulini amount has been increased.

Minor changes: 

-New random quotes for Mariuccha have been added.

-The sprite to represent Kulinis in the Turrett Minigame has been changed.

-Sometimes there will be no weekly or daily Material offered in the Buy Room.

-Surprise events can now remove your current manager.

-You can remove your manager for Free on the Manager Change Room that appears every Sunday.

-You can see the amount of Materials you possession in the Create Room.

-Some texts and sprites that weren't properly centered now are.

-The volume of some audio files has been reduced.

-Tutorial section has been updated to incorporate the new rules.

-Main screen has been updated to include my website and a donation button.

Plus a bunch of bug fixes.

PLEASE REMEMBER: the game is still in Early Access! You will most likely find a lot of bugs everywhere, PLEASE report them to me, if you can!

See ya!




A new, quick update for Mariuccha, Alchemy Queen.

https://store.steampowered.com/app/1542010/Mariuccha_Alchemy_Queen/

-In the Activity Room the current day will be highlighted

-"Black Market Token" has been replaced with "Permit" because "Black Market Token" makes no fucking sense

-In the Daily Challenge, the Create Room, the Buy Room and the Requests Room you can now see the amount of Materials you possess of those you need/intend to buy

-Selected Objects in the Create Room are now highlighted when you select them

-Text formatting and a bunch of typos have been fixed

-Same for some bugs related to save files




'Sup, fellers.

This is gonna be the last major update for Mariuccha, Alchemy Queen, as it's now officially out of its early access phase. 

Down below you will find a list of all the things i changed since the last version. In my previous updates these lists didn't include detailed descriptions of bugs, but this time i'll make an exception, since bug fixes comprise most of this update and i already added 99% of all gameplay features by now.


-Created Objects will now detract the correct amount of Materials when you create them.

-Weekly and Daily Offers will now be displayed correctly when saving and loading a game.

-The presence of a Permit on Weekly and Daily Offers wil now be displayed correctly when saving and loading a game.

-Fixed the bug that would repeat required Materials in the Create and Requests rooms.

-The amount of Materials needed to create certain Objects has been rebalanced.

-A text glitch regarding Explorers has been fixed.

-A text glitch in the Requests room has been fixed.

-The name of the Materials gathered by the Explorers will be featured on screen when they come back.

-The last screen in the run editor has improved visual feedback.  

-A text glitch regarding Surprise Events has been fixed.

-A proper loading screen has been implemented.

-Changed a few lines of text.

-Fixed a bug that wouldn't let the player travel from Kingdom to Kingdom.

-Fixed a bug that would randomly set all taxes and prices to 0 after a weekend.

-Added text that keeps track of the price increase selected before a run on Buy and Inventory rooms.

-New quotes for Mariuccha and the Main Menu screen have been added.

And that's that. 

Unless there's more, that should cover everything. Anxiously waiting to be proven wrong by you guys in less than a couple of days.

-Nuskadamo

Good news crew! Mariuccha, Alchemy Queen will be available at half the price on Steam for the next two weeks!

Don't miss it! Here's where to grab it: https://store.steampowered.com/app/1542010/Mariuccha_Alchemy_Queen/

Long time no see! I have a small update for you, before i go back to working on SKULLfracture and Mariuccha's Death.

Nothing special, but now the FREE MODE for Mariuccha Alchemy Queen features achievements to give a bigger incentive to play it over the STORY MODE. 18, to be precise. Here's a screenshot.

You can buy Mariuccha Alchemy Queen HERE!