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Does anyone use 64x64 for tileset and character size?

A topic by kaizen101 created Oct 16, 2020 Views: 479 Replies: 2
Viewing posts 1 to 3

(for RPG games) Does anyone use 64x64 for tileset and character size? or most prefer 32 x 32? and what game engine normally use this size(64x64)? 

Moderator moved this topic to General Development

Are you looking for an RPG engine or a game engine you could build an RPG in? Generic engines like Unity and Godot don't care about you tile size. RPG Maker MV uses 48x48 I believe. Not sure if RPG Maker MZ changes that. I think RPG Maker MV can use a different size by using plugins but I have not tried. (I did start writing my own which used 64x64 tileset but never finished the combat system.)

thank you so much for your response, i just want to know what people usually use for their game engine, since I can see that most common one is 32 x 32 for tile based... Thank you so much dulsi.