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Developing first game. Need feedback on the numbers on views and downloads

A topic by Sweeping Avalanche Creations created Oct 13, 2020 Views: 266 Replies: 5
Viewing posts 1 to 4

Hey guys, first of all I am a solo developer making a metroidvania game in pixel art (check out the game here: https://sweepingavalanche.itch.io/devoul). I have been workin ain ALL my free time for around 2.5 years now and I am geting close to the release date (probably in 6 to 9months). 

My question is this, I have around 3,254 viwes, 284 download (demo at the moment) and 25 folowers, what I would love to know fro you guys is if these numbers are normal/bad/good.

I know its hard to tell and each case is a case but, if possible, tell me what you think about these numbers. I have NO idea at all as this is my first project.

Ps. I have an itchio account for around 1.5 years and have done some advertise only in redit, facebook and youtube in the form of some trailers, gameplay videos or just some pics of the gameplay (no money was spend).

Thanks for all the help guys! :)

Moderator(+2)

I've had an account for over six years. The most popular tool I made has fewer views and downloads than your game. It's been there for almost three years. You're doing fine.

(+1)

Thanks for the feedback :)

(+2)

Oh yeah, you're doing fine if your views are in the thousands and downloads are in the hundreds. Follower count seems about right too.

Your gamepage looks great, btw!

(+2)

Thank you, glad you like it, and thanks for the feedback on the numbers, it´s good to know :)

Thanks for the feedback guys, just one more thing, the downloads are of a free demo, am I suposed to expect such numbers in sales or they are completly unrelated? Sorry for a silly question but I really have no idea as this is my first try to make and sell a game. (The game price is going to be around 15 euros/dollars).

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