At the moment, the nights are slightly shorter than the original FNaF 1.
I've talked around a little, and I might reduce the night length in the future due to popular demand!
Also, thanks for playing! 😊
1) I'm aware that Lefty's audio is bugged and I'm looking into it...
2 & 3) Mangle and Chica's door positions are being changed in the future to make it more clear that they're still there!
4) It's been funny seeing that Foxy has the highest catch rate of all of the characters (via a poll on Discord)! However, if people are finding him more of an annoyance than anything else, I might have to nerf him in the future...
5) There's a lot more planned for this character...
6) I've been thinking a lot on how to keep the player invested during low points in a night, and some stuff is already planned!
7) This was semi-intentional for this update during the change for how the game saves data. It'll be added to the saves soon! Also, the fullscreen toggle is only in the main menu as I didn't think people would be toggling it during the game, oops!
Finally, thank you for playing and for wanting to support the game on Patreon! 😊
1) sloppy toppy coming soon maybe possibly
2) Foxy works like how his counterpart does in FNaF 1, but in this game he can go to either the left or right hall! You won't know where he's going until his last phase at Pirate's Cove, where he can be in one of two positions.
If he's standing more to the left side of the camera, he's heading to your left door! If, instead, he's standing to the right, under where the camera map is, he's going for your right door!
Also, thank you for the kind words, and for playing! 😊
In a weird sort of sense, you can actually control how Lefty moves, as she can be stalled the same way as in the original FNaF games! She won't move as long as you're looking at her (or the right hallway corner if she's at the door!)...
...so you can end up keeping her at your door longer if you keep looking at the corner!
Lefty works somewhat differently to how her counterpart works in the original FNaF, as do the other characters. You can still stall her the same way though!
For example, some of her voicelines aren't indicating movement, just her taunting you 😉
...unless it's a bug or something is broken, so I'll look into that!