Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

zhiOmn (Zião)

132
Posts
2
Topics
11
Followers
144
Following
A member registered Jan 08, 2024 · View creator page →

Creator of

Recent community posts

it seems nice, i like it, but i also feel dumb cause i'm not very trained in puzzles :B it's not i problem of the game, it's me

maaano, te mandei mensagem no instagram, namoral muito foda! 

BR???? caraaai! que orgulho de ser brasileiro!!

thank you!!! luminous hugs from Brasil! 

wow! congratulations! this is veeeery good!! luminous hugs and best wishes from Brasil!

Thank you! Yes!! I will work on it as soon as i can ^.^ luminous hug from Brasil

Thank you Foxi! I'll add a tutorial after the Patch Notes Jam voting period is over :)

wow! the visual is incredible!

hi! thank you! i did it now ^.^

(1 edit)

thank you! ^.^ if you like, take a look at my other project called Start From 0 ^.^ it's like a "cousin" of A Bit Lost ^.^ maybe one day they will meet ~.~

hey, thank you again! i added somethings to make dead ends less anoying:

- the bit now overheat slower and cool faster

- you get 5 points per tile painted red when returning from a dead end

i know this don't fix the exact problem you are mentioning, but i hope it helps to make them less "oh no, what a waste of timeee"... 

i'm also trying to work on a system so the player can 'change direction', but not sure when i will be able to finish it yet

(1 edit)

thank you again :) if your bit goes to that right path and meet the red (!) tiles, do the bit come back painting to red the rest of the path?

I mean, sometimes we are getting back from a long path of dead ends and the lava kills us in the middle so the bit couldn't mark as red all the way back, but in the next time he goes there he should be marking as red the rest of the path... 

thank you... the auto cooling and recharging is meant to help... with too much heat the bit get confuse, and with too low stamina/energy he cannot walk... :B 


did the bit marking as red the dead ends have given some sense of progression? like "ok, I havent found the end but at least I wont step again on the tiles marked red"?

after the todays update it might gets easier and less anoying... the map % of increase after victory is smaller so its easier to win 5 levels and unlock the "restart the same map remembering the dead ends".... before it, everytime you die a new map is generated so it was never really taking a "same path" cause the map was different... this game includes a portion of luck... there are times i've passed some of the first levels in just 1 attempt... thanks for playing and commenting

hi! thank you for playing, have you found the upgrades tab?

Hi! Thank you for playing and for the feedback! 

At start, everytime the bit dies it reboots on a new labyrinth... When 5 stages are complete the bit receive the hability to restart on the same stage with the memory of dead ends already found and avoiding them...

have you bought upgrades in the right sidebard second tab? It would make it easier to achieve 5 victories...

hi! thank you so much for playing and for your kind and helpful feedbacks! Great ideas for the SFX! Thank you also for the bug reporting! Luminous hugs from Brasil! ^.^

amazing! Берег by Забавные Игры is one of my favorite songs in life! so glad to have found this sonic diamong listening to Sovietwave Mixes on Youtube! Thank you so much, hope you like further updates of Start From 0 and future games I upload. ^.^ I'll check out your published games too :) luminous hugs

thank you! om mani padme hum ^.^
where are you from? I'm from Colatina, Brasil :)
knowing that it felt very meditative to you makes me very happy ~.~

thank you!! yes, Desert Druid map is made with ASCI symbols like Dwarf Fortress ^.^

Thank you from Brasil :)

thank you for playing and commenting :) happy you like the UI

Wooow! This feels soo good to play! Love that art and everything, congratulations!! This would be amazing with more narrative!

(1 edit)

can we make 1 submission for Fresh and another for patch 1.1? Of 2 different games?

finished it, had fun! thank you!

this is very promising! i love it

thank you, i'm working on an update for it to release after the jam voting time ^.^

hahahaha loved your last line ^.^ you are right! this can be really improved by adding different shapes for the pieces like a real puzzle, and chosing images that are nice to be 'sliced' and give pieces with good visual 'clues' ^.^ i'm working on improvements of the game to post after the jam, including the option to hide/show de counter of pieces in the right place ^.^ luminous hugs, thanks for playing ^.^

thank you from Brasil!!

uaaau! que alegria ter vc jogando e comentando no meu primeiro jogo! ^.^

essa trilha que vc escolheu pra escutar é muito boa :) eu tinha planejado adicionar música no Passeio mas não deu tempo na época de programar essa parte :B pensava em voltar um dia e adicionar, mas gostei dessa sua forma de resolver a questão dando play numa trilha de sua própria escolha! ^ .^ 

aaah, que legal que a descrição no itch tá "pura arte", esse é um elogio gigante pra mim ^ .^ o seu comentário também está "pura arte", muito lindo receber um feedback assim sensível, honesto e carinhoso ^.^ muito obrigado!!!

omg i loved it!!

thank yoou!!

i have the same doubt

my save is in the end of an assault and when i open the game and unpauses the screen becomes all black and i can't do nothing

This old game to be evolved must have participated from a previous patch game jam or can it be anygame, even one did for another jam before, that now would be evolved for patch 1.1 gj?

thank you for playing and for your comment, the pacing of phase 3 really needs to be improved! stay tuned for updates after the jam :)

thank you for your kindess and feedback! luminous hugs from Brasil ^.^

i like the aesthetic so much! reminds me of playing old games, the pixel art is awesome, and I had fun playing :) congratulations!

thank you for your kindness, support and generosity ^.^ i wish this educational and surprisingly meditative vibes guide the way for this game together with the fun ^.^luminous hugs! om mani padme hum

Hi! Thank you! Loved your idea for the system error puzzle event!! I'm really willing to update it after the jam voting period, adding more upgrades, an intermediate drawing before the second and the third (that will give a more gradual canvas size progression... ^ .^ and inspirations and ideas for expansions are appearing on my mindscape ^.^ the warm reception and comments like yours are making me happy and energized for this :) 

thank you again for your compliment, it was my first jam but i made a visual novel last year using the same webstack (vite, vue, pinia, xstate, and others) O used on Start From 0, and a small small prototype of a topdown in 2023 (this one with rpg maker).... last year I started to make some prototypes of incremental but none got half as far as the one released now... ^ .^

the coding part is the hardest for me, even with LLMs to help, and the creativity/lore/gamedesign are where I flow, surf and fly with ease ^ .^ if you or other dev wish to team up and think about some project together, I'll put my discord on my profile page ^ .^

luminous hugs from Brasil!