hey, thank you again! i added somethings to make dead ends less anoying:
- the bit now overheat slower and cool faster
- you get 5 points per tile painted red when returning from a dead end
i know this don't fix the exact problem you are mentioning, but i hope it helps to make them less "oh no, what a waste of timeee"...
i'm also trying to work on a system so the player can 'change direction', but not sure when i will be able to finish it yet