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Foxi13x

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A member registered Aug 29, 2022 · View creator page →

Recent community posts

As a cannibalism fan this saddens me, but as a paw lover this makes me happy. Overall great job with the game, love every part of it.

just wondering, will you consider adding more things like foot fetish, both of your own and other's paws, and "extreme" stuff, like full on pet-play, cannibalism/cooking vore, snuff (i haven't been to many planets yet, so idk if it's already there)
expanding on that, where do you draw the line, what will you NOT add?

Great that you discovered how to make big text with ascii characters, but please make it readable instead. I had to really squeeze my eyes to read it without giving me a headache

The music isn't bad. I couldn't figure out how to do a Drop/Ascension. Music doesn't loop perfectly unfortunately, it cuts off and starts over.

Woah the new update is great!

Damn this is addicting

Pretty fun, but kinda buggy. I randomly lost my earnings and the helper i bought just disappeared

This is really fun, but a small tutorial would be nice.

That sounds great actually! Good idea.

well yes, it does paint the path red slowly, i guess people are just annoyed with how long it takes, or that it goes down the path in the first place, when there are only dead ends. rather than immediatly marking the entire path as red, the bit has to walk all the way in and back again.

yes, sort of

I think what the other people are talking about is situations like this.

See the marked intersection. Now, despite the right path being an obvious dead end, it will continue to go down that path until every square is marked red, and inevitably die to the lava, instead of just taking a different path altogether.

i have, it has not helped. it got stuck in a dead end with lava behind it and every time it was close to overheating, it automatically cooled itself. same for recharging. had to refresh the page and start over.

I'm playing in Browser

Well this sucks. It's just been going up and down for the last 10 minutes and there's nothing i can do

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I set my language to english, but the Badges and Prestige are still shown in german

Love the new update :D

I have similar performance issues in the downloaded version, and i know it's not my device, because i can run other large games smoothly.

Also i had an issue with Mission 3, where it says travel 10 km in one run. I reached 12 km and the mission didn't complete.

Controls are a bit buggy sometimes and the hitboxes are a bit bigger than they look, but overall a very fun gam

Also an idea i just had. Instead of the "Delete Stuck Shards" button, maybe you could make it so that every shard that isn't moving for like 30 seconds deletes itself?

Gets better every day, i will follow this game with great interest

i like numbers going up quickly

Actual Charge Rate is lower than the shown one. It said 2800 kWH/s for me, but it was closer to 1000 kWh/s.
Charge sometimes went over the shown limit, like going to 106,000 when it should've reset at 96,000
Time till next Level counted down one second every 2-3 real seconds.

Looks fun, unfortunately the browser version is very laggy for me, also it doesnt fit the screen and i cant find a fullscreen option

I've noticed the percentage charges to only about 60%

Also, UI size moves the multiplier texts away from the fields

Less shards get stuck now, but in the tunnel they still do, which sucks for the 5x

seems all pretty obvious to me

ngl, i like the ballatro modifiers here way more than the simple point collection in your newer version

except this game doesn't require minimal input, it literally requires the player to do things for anything to happen, whereas in an idle game, things happen automatically and the player doesn't have to do anything

more of a sandbox than an idle game.

Idle:
Focusing on automation and minimal player interaction, idle games let you watch progress unfold over time. Players often engage in occasional interactions like upgrades to influence growth rates or efficiencies, while the game typically accumulates resources autonomously.

Sandbox:
A game in which the player is not constrained to achieving specific goals and has a large degree of freedom to explore, interact with, or modify the game environment 

very fun, but shards get stuck too easily. maybe add ability to click a shard to delete it, at no monetary gain, but to unstuck other shards

Did some further playing. On Area 2 Level 4, when you attach a line to the blue square, you can then move it around despite it being locked. 


Also, on Area 1 B2 I stacked some lines on top of each other and the game crashed.

Well the lines are quite useless until Area 2 Level 4, might wanna leave them out until then

fun game, tho a little buggy i have noticed. sometimes, when i put art through a machine, it wouldn't be processed properly or switch back to an earlier state

Holy lag. Playing in Chrome with a pretty good PC, but i have 3 seconds per frame

Awesome concept, would love to see more

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Uhm.. it's just.. standing there..

ball not moving

don't let nintendo find this

Fun and exciting, yet simple game. There's a bug where it sometimes plays the Miss Sound even when you Hit, especially when you missed a few shots before.

I was a bit underwhelmed when the destruction of my sub only made me surface again. There's a lot of horror potential.