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zebramatt84

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A member registered Sep 07, 2019 · View creator page →

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I'm in the market for inspiration for more beasties for Heart: The City Beneath, and this works absolutely wonderfully. 

I'm inclined to work my way through and expand the entries to include stat blocs tailored to Heart, for my own use. 

If I do, do you want me to also share them with you? I'd have no qualms with you including them in a future version, beyond attribution. 

I just saw this! Sorry, had a baby and fell off the map. Thank you for the love, it means a lot. 

Thanks so much! 

I've actually had a new version of this on the back burner for ages. Might finally get around to updating it! Trying to streamline the rules back down a bit, to focus on the fun. 

I'll keep the current version up though, for people who prefer it to the new. 

Happy new year! 

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WELCOME TO THE CITY OF THE FUTURE – Become a better you through advantation! With our patent-pending elixirs, your genes are yours to improve! Caution: may cause horrific side effects. Take to the skies! Serve your community! Marvel at our electric men! Leave mortality behind!

A 3-page micro tabletop roleplaying game (TTRPG) in the style of Bioshock, based on the 24XX game system.  

GET IT HERE!

An original work loosely inspired by the Bioshock series of video games by Take-Two Interactive Software, Inc. 

A new supplement made for the 24XX microgame system. Learn more about it at jasontocci.itch.io/2400 or create your own using the available SRD

Written for the Q4 2020 24XX Game Jam

Cover art by Beeple (Mike Winkelmann).

Added a generator in the sheet now too. Got a few kinks to work out but I'm calling it done for now! 

My first thought for this one (from the name alone) was Dirk Gently, which actually fits the format surprisingly well!

In many ways what I set out to do here was create a BEEPLE-creature generator, although arguably I need more iconic pop culture characters and/or debased politicians to realise that goal. 

Maybe in future I'll add some 24XX style columns with adaptations for different contexts, and BEEPLEverse can feature as one of them.

I took a train to Bristol between UK lockdowns and had a few hours to wile away, so I made a random bestiary for QZ. Entirely narrative, all stats require making up on the fly. (Also suitable for 24XX or basically anything similar.)

https://docs.google.com/spreadsheets/d/1fFO_dXqYgsXK01MIC5jtpGXwuRPyRye7S5ceHWlK...

I played this tonight and had a jolly good time chronicling the last days of my poor galaxy trucker as he wrestled with trying to hold it all together while coming slowly unhinged. 

Playthrough documented here:

https://docs.google.com/document/d/19P6RhjYlSztyChy4b03WUb3sNgQhsuoTIrIeFT9lBQM/...

On p52 there looks to be a word or so missing from:

  • Could such dramatic ecological effects that extend even beyond the QZ?

Great, thanks! 

Thanks for the reply! 

In retrospect, I quite like the skillset speciality limitation paired with allowing a pick from p16 (if they can pick 2 or more).

Is it intended to be possible to pick more than one speciality skillset?

Amazing hack - can't wait to get it to the table! 

During character creation, I'm not 100% clear on the following phrasing (for example):

  • check three times below; at least 1 scientist skillset required
  • check 3 boxes below; at least 1 must be a soldier skillset

Does this mean to take three skillsets, one to three of which are from the relevant Scientist/Soldier list, and the remainder of which are drawn from the table on p16?

Or does it mean to take one to three skillsets and one to two contacts? 

I'm pretty sure it means the latter, but the "at least 1 must be a scientist/soldier skillset is slightly throwing me, since there are only two other (contact) boxes anyway, so checking three without one of them being a skillset would be impossible. 

The slight difference in phrasing (three/3), (times/boxes) and also (skillset/scientist skillset/team role/soldier skillset) also slightly threw me at first, although that's a minor gripe. 

Sure thing! I can remove the comments, if you like! 

To tie things together, play up the mystery of The Organization, introduce ongoing issues At Home, and build upon each mission’s successes and failures with news commentary or a pre-session recaps. 

Drop the "a" from "a pre-session recaps"

TRYING AGAIN

If an Agent isn’t happy with the result of their roll they may take up a singl DARK DIE, along with any other dice already invoked, and try again. Agent's may do this as many times as they desire, but they risk Insight and/or Stress each time. 

Typo: "single"

Grammar: "Agents" (drop the apostrophe)

(Hopefully this is useful, and not annoying!)

In Rolling the Dice, the third paragraph reads:

"They may roll one Occupation Die if the action falls under an their personal field of expertise."

I'm not sure what "under an their" is supposed to say, but it reads like there's a typo or word missing or similar!

Love the book!