Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Zebeth

19
Posts
2
Topics
18
Following
A member registered Dec 14, 2015

Recent community posts

I finally had time to check this again. It's working now.

Thanks for fixing it and for making this game :)

Strangely the zip version isn't showing up in the itch app. Only the rar is.

I figured I'd give it a few days to see if it just needed a while to show up, but it's still not there. I don't understand why the itch app is refusing to show anything besides the rar. Doesn't make any sense.

This won't install in the itch app. It gives an error  about "Cannot read property 'build' of undefined"

On Steamdeck (which is the only pc I have) the only way I know to run itch.io games is through the itch app, which means I can't play it.

This won't install in the itch app. It gives an error  about "Cannot read property 'build' of undefined"

On Steamdeck (which is the only pc I have) the only way I know to run itch.io games is through the itch app, which means I can't play it.

This won't install in the itch app. It gives an error  about "Cannot read property 'build' of undefined"

On Steamdeck (which is the only pc I have) the only way I know to run itch.io games is through the itch app, which means I can't play it.

Will there be a download for this by any chance? The itch app has an install option but trying to run it through that just gives an error.

I'd like to play but it's stuttering in the browser. It's also *very* loud and even after installing two volume extensions (which didn't work with the game) I can't find a way to turn the volume down without muting the tab entirely.

Any chance this could have a zip version?
Rar may be easy to open on Windows, but on Steamdeck/Linux the itch.io app (which is the easiest way to run itch games on a Steamdeck) can't extract rar. That means it can't be run.

It does work now on Steam Deck. Yeah I didn't know it was only one level but it was an interesting concept so I'm glad I played it.

Also I had a funny moment where the priest started running away from monsters as I retreated, and to my surprise when he caught up to me he healed me. I didn't see that coming.

(1 edit)

Yep! It was the save version being old that was the cause. After renaming the save folders, the current build launches.

Version 39 from itch says v0.10.3 in the corner. Strangely, the game recreates both folders (although "Axol Studio, LLC" is empty). 

But looking at my progress it wouldn't be worth the effort trying to figure out what went wrong with the save.

I did encounter a different problem with the latest version while playing my first game from a fresh save. After I got stoneskin from a chest , the game turned solid green and closed. My progress wasn't saved. It says I have 0 soulstones after loading the game.

I would suggest saving your updated soulstones whenever you pick some up (or anything else important), to avoid lost progress in case of a crash.

Am I remembering wrong that you used to be able to aim manually where your weapon would attack by using the second analog stick?

Maybe I am. I would suggest having manual aim as an option. After playing some other survior-likes which have that option it's hard to go back to one without it.

Edit: I got another bug after picking up an item which increased xp or loot (I don't remember which) by 100% and reduced pickup range.

I noticed after that enemies stopped dropping xp entirely. There were literally no more xp drops showing up at all for several minutes. I didn't have any upgrades which increase pickup range. I don't know if that was a factor.

In the end all I could do is let myself be killed because it was impossible to level up.

I don't know where to find crash logs if there are any.

Uninstalling the latest build and reinstalling still has the same result (window tries to pop up for a split second and then it's gone and the game is no longer running).

The demo also behaves the exact same way.

After reinstalling build 39 and running it again, I can see I have borderless selected in the options. I don't know if that could be a factor but I don't really have any ideas what could be the cause.

All I can say for sure is that some change between 39 and 40 must be causing it.

I did notice there's two save folders for Bring It On in AppData\Roaming:

Axol Studio, LLC\BringItOn - with 2 files: axol-bringiton.sol (1.4kb) and flixel.sol (126 bytes)

Axol-Studio, LLC - with 3 files: axol-bringiton.sol (1.4kb), BringItOn.sol (126 bytes) and flixel.sol (126 bytes)

I doubt that has anything to do with the problem but it seemed strange there were two save folders for the game.

(2 edits)

I hadn't played this in a while. I saw it was updated so I decided to check it out again. But hitting Launch in the itch client, the game doesn't launch at all. It tries to pop up a window that closes right away and that's it.

I'm on a Steam Deck so playing itch games through the client is the only reliable way I've found to use itch games. Bring It On was working in the itch client on Steam Deck last time I tried to play it (probably a couple updates ago). I don't know what happened between then and now that's making it not launch through the itch client.

Edit: I tried switching to the previous build (39) and that launches with no problem, but I don't want to be stuck on an old version. Apparently there's something about the latest build specifically that's causing an instacrash. Hope that helps to figure it out.

When trying to install through the itch client I get an error "Cannot read property 'build' of undefined" and can't install it.

That makes this impossible to play on a Steam Deck, because installing through the itch client is the only practical way I've found to play itch games on a Steam Deck.

Is there any chance that installing though the itch client could be fixed?

When trying to install through the itch client I get an error "Cannot read property 'build' of undefined" and can't install it.

That makes this impossible to play on a Steam Deck, because installing through the itch client is the only practical way I've found to play itch games on a Steam Deck.

Is there any chance that installing though the itch client could be fixed?

When trying to install through the itch client I get an error "Cannot read property 'build' of undefined" and can't install it.

That makes this impossible to play on a Steam Deck, because installing through the itch client is the only practical way I've found to play itch games on a Steam Deck.

Is there any chance that installing though the itch client could be fixed?

Could there please be a zip version? If there was a zip version the itch.io launcher could install it, and it could be played that way on a Steam Deck.

The way it's packaged now I can't play it.

Could there be a zip version added? On Steamdeck this game could be run through Itch.io's launcher. but when you run the game through Itch's launcher, the installer is what runs every time, not the installed game. I could only run the game one time and that's it, and only because the installer asked if I wanted to launch the game at the end of installing.

Games that have a zip option do not have this problem. They run correctly through the Itch.io launcher. Only games which have no option but an installer run into this problem where they don't run when you try to play them, because the Itch launcher starts the installer every time instead of running the game.

One other suggestion. Please have a button on the select scroll/weapon screen to exit without taking an item. I know that escape exits the screen, but I have died multiple times from using escape to leave because I didn't get my fingers back onto wasd quick enough. There needs to be a way to exit that screen without taking your fingers away from wasd if you don't want to take any of the items offered.

(1 edit)

I died the first time I played because I had no idea my health was so low. If there could be a health indicator bar right above or below the player that would be very helpful, especially on a Steam Deck where your face is so close to the screen. I also don't see any indicator of when your armor is recharged so I don't have any idea when it would be safe to take a hit or not.

I understand this is early access, but is there really no win condition? I know my way around a Survivor-like so the second time I played I was a lot more cautious about my health early on and prioritized upgrades a lot smarter. I was surprised that it took more than 45 minutes to max all the upgrades. That's really long for a single Survivor-like session. I was even more surprised when the clock got past 59:59 and rolled back down to zero. That's when I realized there was no end. Which was disappointing even if it's in early access.

I know from other Survivor games that if you don't win or die your progress doesn't get saved, so I assumed that's true here too and killed myself. The end game screen said mini-boss and boss were killed, level completed "No". But then looking at the achievements it said level 1 was completed, so I'm confused.

I also didn't get any unlocks that I can see, so what do you have to do to unlock a character? I played over an hour straight in that level and was getting the same wave of enemies endlessly for quite a while. I don't think I even saw another new enemy type after the big red knight died. It's very unexpected that wouldn't unlock anything.

Speaking of that red knight, it looked like he dropped something when he died but I don't know if I picked it up or not. Immediately when he died I got a level up. After I chose what to upgrade, whatever the knight dropped disappeared so I don't know if I got it or not. What was that supposed to be? Oh yeah, what are the maps that drop sometimes supposed to do? That and exactly what Luck does are the two other things that are unclear.

Sorry for asking so many questions. I do understand it's in early access, and I will say it's already more fun than some other Survivor-likes I've played.

Having  this available for Windows would make it useable for a lot more people.

I can't see how it works because it isn't on Windows but if there's not a way to have bird's eye view in a column on the side while you can view the text normally too, that would definitely be useful to add.

On my internet this takes 10 hours to download. It keeps failing before the download completes, and the download can't be resumed. I don't think there's any chance I successfully get this before the free time is up. Is there any way to get this where the download can be resumed?