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Bacioiu Ciprian

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A member registered 3 years ago · View creator page →

Games

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Created a new topic Ebony Spire @ CodeCamp Iasi

Hey everyone,


I'll be demo-ing the new build of Ebony Spire Heresy @ CodeCamp fall edition in Iasi and will release a new update after the feedback process from CodeCamp. If you're in the vecinity, drop by and say hi! I'm also hosting a panel on Game Design / Development during the confference.

Updates soon to come!

Quick phone post:


The game is alive and well. I can do public commits and updates starting October 3, when my current work contract ends. Post you questions, feedback and issues here and/or on the git page.

place it in the same folder with the game and tell me if it starts and you can play :)

Did a small update to github with the current local changes. Upgrading my tablet right now. Lacking the space on it for a Visual Studio install in order to rebuild the host. Even if I add rebindable keys the problem is I didn't account for special keyboard keys to be pressed (up arrows and CTRL key) at first so I need to re-build the host for it! Going to take a lil while!


I've uploaded an old SDL host I had lying around which should work with my logical files and has support for special keys. Download it from here and tell me if it works ( https://drive.google.com/file/d/0B_4zTDv0yMEbM215Q1cyQTRhcDQ/view?usp=sharing ). If so I can upload the rebindable keys files for you to use. Else, I'll do a github and game update tuesday or after I get back from Clujotronic (busy with a game dev festival)!

Hm, you'd have to edit the source code. I'll make an update tonight (just got home) with a config file for keybindings. It will go up on github for now. Problem is with the arrow keys. Might have to rebuild the host to support 'em. I'll post an announcement with the next update.

@HedoNNN: Now I'm at a pc. In short, I haven't committed much on GIT lately due to my work contract (non-competition clause) that started getting enforced kinda late. Quit my job and starting October 3 I'll be working at another non-game dev company. I can publicly do commits and work on my games.

Hey there! Not at all, I've been busy a bit. Posted this on Twitter yesterday: https://twitter.com/zapakitul/status/7783350878217...


I should probably start doing more commits!

(Edited 1 time)

Can I launch a Marine as a torpedo towards an enemy ship? That would be a cool way to board other ships and would make ship combat more butclenching, as in, "Shoot the enemy ship to lower it's shields but be careful because you can run out of Marines"!