Amazing idea. I would play a longer game with a similar idea. It would be awesome to start not understanding anything, and in the end communicate with characters fluently.
Recent community posts
Wow! I like the mechanics. It would be really awesome to have more of this, with actual video and audio. I see a lot of potential for this, especially for some kind of psychological horror game, perhaps.
Saw some footage of this earlier, but sadly jumping keeps randomly failing for me, even when the character is just standing on the ground.
That aside, the game has a cool puzzle format, and I think it would be nice to get a more polished version with more features and puzzles. The minimalistic cartoony style is nice to look at. On the sound side, feels like something is missing (maybe calming music or ambient sounds?). But overall, I like the aesthetic and the puzzles.
Nice idea, but I really didn't realize what I was supposed to do. I kept pressing the buttons, and I got fired. I tried being selective about the buttons I pressed and I got fired faster. I think I missed something crucial.
Cool game. Got quite a bit of levels down, but had to give up when I had to start guessing what each of the controls do, and it was very hard to figure out the way to approach the problem with no progress. Fun puzzle none the less, with a unique idea and interesting gameplay.
Thing is, I'm not sure. For example, when I fly through the enemy's tail without touching its head (at least with my head) I die. Thing is that from the deaths I've had, I'm not sure which parts are supposed to collide.
Yeah, that's probably the biggest problem that wasn't clear in during-jam playtesting. I guess I just knew all of the levels inside out and got used to it, not noticing it, and maybe others just didn't think of it.
Controls seem to be designed for an AZERTY keyboard only. Standing still, or when trying to move around with the awkward controls, it's still quite a fun little game, although I don't feel like I'm getting the full experience.
To be fair, you could do the second grenade jump on the little platform on the left if you want to be a pacifist (ez 0% strat) :P From my experience it's pretty random whether you kill a guy on the middle platform or not, but most of the time they do perform an die
There too you have to start holding control in the air to keep your momentum when you land. Then just jump and shoot (preferably behind you to get a push forward instead of upward) at the same time.
Idk for sure as you don't have a video. If you mean the walljump off the red, I just try to hit the right side. The jump in the end room I just jump while sliding to not lose momentum, and it's a bit random whether you get it with one jump.
It's a common thing in speedrunning to have separate categories like any% and 100%, for which you can submit a run only if it complies with the category rules. In a game like this 100% just means to kill everyone, in any% it doesn't matter.