Thanks! Yeah, there is a lot more that could be done with the idea for sure!
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Yep, you got it!
Thank you! We mainly used the dark art of being many artists on the team. :B
Although let me know if you have a specific workflow question! I'm sure any one of us would be happy to answer in more detail.
Very fun puzzle game!
It took me a bit to figure out you had to use the mouse. Maybe add that info to the game itself in a future build? Or consider adding it to the "How does your game fit the theme?" for now for those of us who download directly from the submissions page without checking the game page. :D
The smoke is a knockback on purpose because it makes the dragon sneeze. But I agree that we didn't make this very clear. I've edited the game description page to include that! Thanks for pointing it out! :D
We'll add the info to the game itself too after the judgement period.
Thanks from the art department, too! We really apprechiate your feedback. :D
You're right, it all looks kind of same-y right now because there are only a very few assets. We'll work on creating more visual interest as development goes on. :)
Thanks for playing! And for making a video with your feedback! So cool! We really appreciate it. :D
That staff on your back will be used for combat later on. We're working on a combat system based on the Time Shimmer ability right now.
Later on you'll be able to flood the canyon, so there will be swimming and diving, too.
Maybe you can check it out again a little bit further down the road. :)