so creative!, great use of space
YahliOnline
Creator of
Recent community posts
Hi everyone! Just finished my first visual novel and wanted to see what people think.
I tried my best to make it concise and quick, I usually lose patience with really long "books."
The idea for the game came about after playing some Pokemon Colosseum and watching Twin Peaks. Both have these awesome and cheesy noir/detectivey songs and I wanted to make my own. I knew it needed to have a place in the game itself.
I also put in a music based easter egg for those interested.
Inspire by recent events, and uses fungus/unity if anyone was wondering.
It is maybe a bit heavy handed in it's political nature, but I hope the message gets across and that people are able to find some humor in this game.
Thanks for playing!
The music pausing was elusive to find but it's actually pretty easy! I need to give credit to someone on here named "earthan"
Ctrl F the html file for "pauseTune" You're looking for this piece of code:
if (soundPlayer) {
soundPlayer.pauseTune();
and just comment it out by adding two forward slashes before the "pauseTune" part, like so:
if (soundPlayer) {
//soundPlayer.pauseTune();
But be aware: every time you save your game from the Bitsy maker it will restore this piece of code. So you'll have to comment out the "pauseTune" code in the html file after editing your game in Bitsy, but before your game is played.
If anyone is interested, I figured it out! Thanks to THIS tutorial from Marlowe Dobbe, ledoux, and the whoever made the Museum hack!
How to start a second bitsy game when another ends
Step 1: Put the html files in the same folder.
Step 2: Rename them something easy (I did index for the first game and page2 for the second game).
Step 3: Add an ending for the first game
Step 4: In the ending dialogue for the first game, only place the text for your file name (without the “.html”)
Step 5: Download the game and open it up in an html editing tool (I’m using Visual Studio Code). Rename it “index.html”
Step 6: Find the following block:
if (end) {
startEndingDialog(end);
}
And replace it with this:
if (end) {
window.open(dialog[end.id].src + ".html", "_self");
}
There you go! Open you index file in your browser and it should work!