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YahliOnline

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A member registered Oct 02, 2023 · View creator page →

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so creative!, great use of space

(2 edits)

Hi everyone! Just finished my first visual novel and wanted to see what people think. 

I tried my best to make it concise and quick, I usually lose patience with really long "books." 

The idea for the game came about after playing some Pokemon Colosseum and watching Twin Peaks. Both have these awesome and cheesy noir/detectivey songs and I wanted to make my own. I knew it needed to have a place in the game itself.

I also put in a music based easter egg for those interested.

Inspire by recent events, and uses fungus/unity if anyone was wondering.

It is maybe a bit heavy handed in it's political nature, but I hope the message gets across and that people are able to find some humor in this game.



Wow, super creative way to bring awareness to this. Art is incredible

No prob! Send me what you end up using it in

Send it to me when you're done!

Thanks for playing! 

The music pausing was elusive to find but it's actually pretty easy! I need to give credit to someone on here named "earthan"

Ctrl F the html file for "pauseTune" You're looking for this piece of code: 

if (soundPlayer) {

    soundPlayer.pauseTune();

and just comment it out by adding two forward slashes before the "pauseTune" part, like so:

if (soundPlayer) {

    //soundPlayer.pauseTune();

But be aware: every time you save your game from the Bitsy maker it will restore this piece of code. So you'll have to comment out the "pauseTune" code in the html file after editing your game in Bitsy, but before your game is played.

Hi everyone! This is my first "complete" bitsy game! Thank you to everyone that helped with tweaking things, especially helping me figure out how to make it so that the background music doesn't pause when dialogue starts. 

Let me know what you think!

Fear of the Froglion


When the song restarts does it skip a beat or does it go immediately back to the start?

gotcha thank you! how do you find it sounds when it loops?

If anyone is interested, I figured it out! Thanks to THIS tutorial from Marlowe Dobbe, ledoux, and the whoever made the Museum hack!

How to start a second bitsy game when another ends

Step 1: Put the html files in the same folder.

Step 2: Rename them something easy (I did index for the first game and page2 for the second game).

Step 3: Add an ending for the first game 

Step 4: In the ending dialogue for the first game, only place the text for your file name (without the “.html”)

Step 5: Download the game and open it up in an html editing tool (I’m using Visual Studio Code). Rename it “index.html”

Step 6: Find the following block:

    if (end) {

        startEndingDialog(end);

    }

And replace it with this:

    if (end) {

        window.open(dialog[end.id].src + ".html", "_self");

    }

There you go! Open you index file in your browser and it should work!

Hi vaasu! How did you end up figuring this out?

Hi! I'm making games in both bitsy and bitsy3d. I was wondering if there was a way to program it so that when you trigger the ending it would start up the next html file. Thanks!

Hi! My name is Online, I'm a game design student and am enjoying messing around with bitsy!