Thanks! I looked at some of the Chiptune VSTs. Going to import them into SunVox and see what sound I have.
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Nice game. My only advice is to be careful with how quickly you amp up the difficulty. For example, in Level 3 the pace of the game match with the first two levels as a new hazard was introduced in increments. However in level 4 and onward, hazards were introduced in clumps and difficult to figure out while avoiding the other hazards.