I liked this the gun animations was good as well as the selection of sounds were also good they just need to be lower the difficulty was fun for me but it sometimes got hectic overall good job
Darsan
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I would say you nailed this game jam really cool game I loved the effects and the abilities I did get stuck at a place and tried so many times but could not get it done it was near the small platforms where you have to jump to them and slowly go it was very painful and I had to go there consider either making that section easier or the checkpoint closer or maybe I just suck that is also a high possibility. but the astetics the effects of the enemy blowing up when you fall down it gives static. all of those are really nice. And fit well with the theme
great job
First of all, thank you so much for playing. I am really happy to hear someone finished my game!
I agree 100% with your statements, and the platforms being a certain color is definitely something I should do to make it more obvious, and the jump between the two buildings is a shortcut, yes, it was near the second package, so good find.
Sorry about the checkpoints not working properly. I definitely have so many bugs to fix, I am really glad you enjoyed the wall running and the grapple part that was my favorite section as well.
The enemies were designed in a way that they are not too difficult. I wanted the difficulty to come from traversal. and I definitely got too ambitious with my design.
I will do my best to fix up my bugs and there was supposed to be a big war ship that comes and attacks you while you get to a certain height at the last big building I spent a long time making that but at the end could not even include it I definitely should have prioritized bug testing and fixing the map and abilities but oh well regardless I am really happy that you made it through to the end despite my shortcomings thank you so much for playing.
I really appreciate all the feedback.
firstly i would like to say I would have loved to continue playing this it looks and from what i fired of the gun feels cool as well however every time I died i would have to alt +f4 to close the game because it would not go back. another issue was my gun would not reload maybe I did it wrong but i could not figure it out i have no idea what I was doing wrong i will not rate it because all i saw was the tutorial area and the two guys but if you know a way to fix this I will give it another go and maybe give some actual feedback
This one was good overall. For improvements, I’d suggest adding a sound effect when the ball hits the floor, and some kind of visual or audio cue to indicate when the player should jump, so the ball can go higher. I couldn’t finish the game, but I did reach the gravity ability section. I was a bit confused about where I should go at that point, but I still enjoyed it great job.
I did notice a few bugs: the ball’s collider stops working when its velocity gets very high. Also, when switching between the ball and the spider (or vice versa), the collider sometimes stops working as well.
Overall though, good job.
Thank you so much for playing I agree it is really hard to play and is way too punishing I definitely made it too hard I didn't have anyone playtesting for me and I was just going along with what I wanted to have. I definitely will add more checkpoints and I didn't know how to improve things in regards of making it obvious for players on where to go any further feedback would be awesome. And I really wanted to make it where you just spawn where you fell from or the last platform you were on but couldn't achieve it. I definitely appreciate the feedback and your time
this was a nice game even though I am always confused by these types of games controls and the atmosphere reminded me of old resident evil type of games.
gameplay was okay would have loved to see some guns or different types of enemies but considering it is a game jam it was good. I liked that you had to go back for the orbs and then back again to the room with inserting the code at the end. I also loved the puzzle in the beginning very simple but felt rewarding none the less.
some bugs that happened included me getting stuck inside of a wall in the room with the heart and brain painting or screen thingy.
and there were instances where the zombies got stuck in walls other than that it was solid and I would say it is not bad considering you have a saving mechanic.
overall great job.
I feel the same, honestly. It's hard to get people to notice your game ours is the same not a lot of people checked it out we need more feedback . I will definitely play yours.
Hopefully, you can play ours as well.
https://moeymakes.itch.io/horrorestate
this very good I liked the mechanics and the drops were forgiving gameplay was fun and engaging the sounds fit it well.
some bugs that I had were
1. enemies getting close sometimes don't register as seen they should either just kill the player or stop moving
2. when I went back to the main menu the menu did not work.
of course these are to be expected it is a game jam.
took me a few tries to beat the game but I did it I also loved the menus sound effect as well as the crazy laughs and weird footsteps when you looked away it gave the feeling that I am gonna die lol very enjoyable good job
really cute fun little builder I enjoyed it a lot maybe in the future you could add events based on the progress of the town Like having monsters show up or adding haunted houses or stuff like that. and people who go into them get scared but overall very nice music and atmosphere. and in terms of ease of use maybe add the ability to add multiple objects at a time rather than picking them each time I added pathing throughout my town but it was kind of a pain. other than that it was a nice chill after playing some spooky games good job





